jewelrykruto.blogg.se

Command and conquer gdi units
Command and conquer gdi units










command and conquer gdi units

There's a few things like some crashes and some other items, typos that occurred in the original game that we ended up fixing along the way. The way he was phrasing it as a guiding vision was, if it was an obvious bug that, had they realised it back in 1995 they would have fixed it, then that's something we should consider fixing. Jim Vessella: When we kicked off the project and we were speaking with Petroglyph - and specifically Joe Bostic, who co-created the franchise and was one of the design leads on the original game - we were trying to come up with pillars for what creative decisions we we're gonna make and how we were going to make them.

command and conquer gdi units

I decided to find out, setting up an interview with producer Jim Vessella to get stuck into the nitty gritty of Command & Conquer's bugs - 25 years after they were discovered. Had EA missed the bug? Or, was it left alone on purpose?Īnd then I thought, if the developers left this bug in the game, what else did they leave untouched? What was their thinking? This sandbag exploit is a broken, overpowered tactic that makes use of a bug - but given how hard Command & Conquer was and remains, it was for a generation of players their only chance of completing the campaign.įast forward to 2020, and I was surprised to find the sandbag exploit present and correct in Command & Conquer Remastered. Enemy units would simply sit still, like gormless ducks, behind your lines of sandbags, clueless as to how to proceed, paralysed by an inability to chart a path to your position, the thought of blowing one of the little sandbags up never popping in their little virtual heads. This provided players with a crucial advantage: with the AI safely sandbagged in, the enemy couldn't send waves of soldiers and tanks onto your position. They'd build long lines of sandbags, creeping out from their home base and stretching across the map to wrap around the AI base, effectively trapping the enemy in place. Weird.īack in 1995, players discovered this bug and used it to their advantage. And they don't seem interested in blowing them up, either. I'm talking about Command & Conquer's infamous sandbag exploit - aka the best strategy against the AI on the hardest missions.įor the uninitiated, Command & Conquer has an odd bug that causes the enemy AI to consider sandbags an impassable obstacle.

command and conquer gdi units

You'd think they'd want to fix it - but not this one, because it gave players a fighting chance against the rock hard AI. One of the brilliant things about Command & Conquered Remastered is how it remains faithful to the original real-time strategy classic while updating it in all the right areas.īut one area the developers left alone was a 25-year-old exploit.












Command and conquer gdi units